Hailing from Germany, this new Valorant agent takes pride on her plethora of inventions; turrents, grenades, and traps to catch enemies off guard.
Killjoy’s kit seems more on the defensive side similar to Cypher, but much more lethal. The most eye catching on her kit is the turret, scanning a 180 degrees area giving an absolute advantage of guarding multiple angles or entry at once.
The rest of her kit is imbued with her identity as a tech-based agent like her version of incendiary mixed with Cypher’s Cyber Cage; Nanoswarm, a grenade that lands silently that deals damage to an area using nanobots upon activation. Her ultimate ability Lockdown traps enemies caught within its radius for 8 seconds.
Killjoy will join Valorant at the start of Act II on August 4.
Here are the full list of Killjoy’s abilities:
- Alarmbot (C) – Equip and deploy a bot that hunts down enemies who dare to get in range. When my killer robot friend reaches its target, boom goes the idiot. Alarmbot not only deals damage, it temporarily leaves affected targets vulnerable to double damage from all sources. Hold equip if you want to recall your deployed bot.
- Turret (Q) – Sometimes it’s good to plant some roots. Deploy a turret that fires at enemies within its 180-degree cone. Hold equip to recall the deployed turret. With my turret, I can hold an area pretty well myself while the others cover the angles I can’t.
- Nanoswarm (E) – OK check this out. Throw the grenade. When it lands, it goes quiet. Then, activate the Nanoswarm to deploy a damaging swarm of nanobots and catch the enemy crying. I love this trick!
- Lockdown (Ultimate) – You’ll have to adjust your timing for the windup, but once you get this device going, it detains all enemies caught in its radius for about 8 seconds. Yeah, enemies can destroy it—except I built plenty more.